scriptName: Difference between revisions

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m (Corrected the two first scriptName examples, which were assignments.)
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|x1= <pre>scriptName = "leetscript.sqf";</pre>or<pre>scriptName = "Anyname";</pre>|= EXAMPLE1
|x1= <pre>scriptName "leetscript.sqf";</pre>or<pre>scriptName "Anyname";</pre>|= EXAMPLE1


|x2= <pre>scriptName format ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)",_this];</pre>|= EXAMPLE2
|x2= <pre>scriptName format ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)",_this];</pre>|= EXAMPLE2

Revision as of 13:51, 4 November 2009

Hover & click on the images for description

Description

Description:
Assign a friendly name to the VM script this command is executed from.
Groups:
Uncategorised

Syntax

Syntax:
scriptName name
Parameters:
name: String -
Return Value:
Nothing

Examples

Example 1:
scriptName "leetscript.sqf";
or
scriptName "Anyname";
Example 2:
scriptName format ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)",_this];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

scriptName is good when you want to load the handle of some spawn or call with some name..
on top of leetscript.sqf: scriptName "LEETSCRIPT";
call script via: GLOBAL_SCR_NAME = [] spawn "leetscript.sqf";
then do: hint format ["%1",GLOBAL_SCR_NAME];
will return: LEETSCRIPT
--Vigilante 17:39, 13 June 2009 (CEST)


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