secondaryWeaponMagazine: Difference between revisions

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|p1= unit: [[Object]]  |= PARAMETER1
|p1= unit: [[Object]]  |PARAMETER1=  


| [[Array]] |= RETURNVALUE
| [[Array]] |RETURNVALUE=  




|x1= <code>[[hint]] [[secondaryWeaponMagazine]] [[player]]; //["NLAW_F"]
|x1= <code>[[hint]] [[secondaryWeaponMagazine]] [[player]]; //["NLAW_F"]
</code>|= EXAMPLE1
</code>|EXAMPLE1=  


|x2= <code>_array <nowiki>=</nowiki> [[secondaryWeaponMagazine]] [[player]];
|x2= <code>_array <nowiki>=</nowiki> [[secondaryWeaponMagazine]] [[player]];
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};
};
};
};
</code>|= EXAMPLE2
</code>|EXAMPLE2=


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| [[secondaryWeapon]], [[secondaryWeaponItems]], [[addSecondaryWeaponItem]], [[primaryWeaponMagazine]], [[handgunMagazine]] |= SEEALSO
| [[secondaryWeapon]], [[secondaryWeaponItems]], [[addSecondaryWeaponItem]], [[primaryWeaponMagazine]], [[handgunMagazine]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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Revision as of 11:36, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns either single element array, containing class name of currently loaded in the secondary weapon magazine, or an empty array if unit has no secondary weapon or secondary weapon is not loaded. This command is used for infantry weapons only.
Groups:
Uncategorised

Syntax

Syntax:
secondaryWeaponMagazine unit
Parameters:
unit: Object
Return Value:
Array

Examples

Example 1:
hint secondaryWeaponMagazine player; //["NLAW_F"]
Example 2:
_array = secondaryWeaponMagazine player; if (count _array > 0) then { hint ("Secondary weapon is loaded with " + (_array select 0) + "!"); } else { if (secondaryWeapon player != "") then { hint "Secondary weapon is not loaded!"; } else { hint "Player doesn't have a secondary weapon!"; }; };

Additional Information

See also:
secondaryWeaponsecondaryWeaponItemsaddSecondaryWeaponItemprimaryWeaponMagazinehandgunMagazine

Notes

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Notes

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