selectionNames: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (removed semicolon in example syntax)
m (template:command argument fix)
Line 7: Line 7:
| '''selectionNames''' object |= Syntax
| '''selectionNames''' object |= Syntax
|p1= object: [[Object]] |= Parameter 1
|p1= object: [[Object]] |= Parameter 1
| [[Array]] - List of selection names |= RETURNVALUE
| [[Array]] - List of selection names |RETURNVALUE=


|x1= <code>_house= "Land_i_House_Small_02_V3_F" [[createVehicle]] _pos;
|x1= <code>_house= "Land_i_House_Small_02_V3_F" [[createVehicle]] _pos;
Line 16: Line 16:
// "glass_4_hide","glass_4_unhide"
// "glass_4_hide","glass_4_unhide"
//]
//]
</code>|= EXAMPLE1
</code>|EXAMPLE1=


| [[createSimpleObject]], [[hideSelection]], [[selectionPosition]] |= SEEALSO
| [[createSimpleObject]], [[hideSelection]], [[selectionPosition]] |SEEALSO=
|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
}}
}}



Revision as of 11:36, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns the list of model selections
Groups:
Uncategorised

Syntax

Syntax:
selectionNames object
Parameters:
object: Object
Return Value:
Array - List of selection names

Examples

Example 1:
_house= "Land_i_House_Small_02_V3_F" createVehicle _pos; selectionNames _house; //[ // "door_1","door_2","damt_1","door_handle_1","door_handle_2","glass_1_hide", // "glass_2_hide","glass_3_hide","glass_1_unhide","glass_2_unhide","glass_3_unhide", // "glass_4_hide","glass_4_unhide" //]

Additional Information

See also:
createSimpleObjecthideSelectionselectionPosition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section

Notes

Bottom Section

Posted on June 5, 2016 - 05:52 (UTC)
Pennyworth
selectionNames returns an array of named selections from only the resolution LODs.