set3DENAttribute: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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| Set one of entity [[Eden Editor: Entity Attributes|attributes]].
| Set one of entity [[Eden Editor: Entity Attributes|attributes]].
{{Important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}}
{{Important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}}
|= Description
|DESCRIPTION=
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| entity '''set3DENAttribute''' <nowiki>[</nowiki>class, value] |= Syntax
| entity '''set3DENAttribute''' <nowiki>[</nowiki>class, value] |SYNTAX=
|p1= entity: [[Eden Entity]] or [[Eden ID]] |PARAMETER1=
|p1= entity: [[Eden Entity]] or [[Eden ID]] |PARAMETER1=
|p2= class: [[String]] - attribute name |PARAMETER2=
|p2= class: [[String]] - attribute name |PARAMETER2=

Revision as of 15:46, 7 April 2019

Hover & click on the images for description

Description

Description:
Set one of entity attributes.
Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!
Groups:
Uncategorised

Syntax

Syntax:
entity set3DENAttribute [class, value]
Parameters:
entity: Eden Entity or Eden ID
class: String - attribute name
value: Any - new attribute value
Return Value:
Bool - true if the value was set

Examples

Example 1:
player set3DENAttribute ["allowDamage",false ]; Mark player as invincible

Additional Information

See also:
set3DENAttributes get3DENAttribute

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes


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