setAmmoOnPylon

From Bohemia Interactive Community
Revision as of 03:57, 17 January 2021 by Lou Montana (talk | contribs) (Text replacement - "_{10,} " to "")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Set count of ammo in magazine on pylon (supports pylon name since Arma 3 v1.93.145594)
Groups:
Vehicle Loadouts

Syntax

Syntax:
vehicle setAmmoOnPylon [pylon, ammocount]
Parameters:
vehicle: Object
[pylon, ammocount]: Array
pylon: Number or String - pylon index (index starts from 1) or pylon name (see getCompatiblePylonMagazines Example 4)
ammocount: Number - ammo count
Return Value:
Nothing

Examples

Example 1:
vehicle player setAmmoOnPylon [1, 12];
Example 2:
vehicle player setAmmoOnPylon ["pylon1", 12];

Additional Information

See also:
Arma 3 Vehicle LoadoutsgetCompatiblePylonMagazinesgetPylonMagazinesanimatePylonanimateBaysetPylonsPrioritysetPylonLoadoutsetMagazineTurretAmmo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Notes

Bottom Section

Posted on August 18, 2017 - 14:20 (UTC)
Commy2
The pylon indices start at 1 and not at 0.