setCombatMode: Difference between revisions

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| Set group combat mode (engagement rules).
| Set group combat mode (engagement rules).
Mode may be one of:  
Mode may be one of:  
* '''"[[Combat mode BLUE|BLUE]]"''' (Never fire)
* '''"[[ArmA:_AI_Combat_Modes#Engagement_rules|BLUE]]"''' (Never fire)
* '''"[[Combat mode GREEN|GREEN]]"''' (Hold fire - defend only)
* '''"[[ArmA:_AI_Combat_Modes#Engagement_rules|GREEN]]"''' (Hold fire - defend only)
* '''"[[Combat mode WHITE|WHITE]]"''' (Hold fire, engage at will)
* '''"[[ArmA:_AI_Combat_Modes#Engagement_rules|WHITE]]"''' (Hold fire, engage at will)
* '''"[[Combat mode YELLOW|YELLOW]]"''' (Fire at will)
* '''"[[ArmA:_AI_Combat_Modes#Engagement_rules|YELLOW]]"''' (Fire at will)
* '''"[[Combat mode RED|RED]]"''' (Fire at will, engage at will)
* '''"[[ArmA:_AI_Combat_Modes#Engagement_rules|RED]]"''' (Fire at will, engage at will)
|= Description
|= Description
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Revision as of 14:54, 8 September 2010

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Description

Description:
Set group combat mode (engagement rules). Mode may be one of:
  • "BLUE" (Never fire)
  • "GREEN" (Hold fire - defend only)
  • "WHITE" (Hold fire, engage at will)
  • "YELLOW" (Fire at will)
  • "RED" (Fire at will, engage at will)
Groups:
Uncategorised

Syntax

Syntax:
groupName setCombatMode mode
Parameters:
groupName: Object or Group
mode: String
Return Value:
Nothing

Examples

Example 1:
_group1 setCombatMode "BLUE"

Additional Information

See also:
See also needed

Notes

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Notes

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