setDebriefingText: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \{\{GameCategory *\| *arma3 *\| *(New )?Scripting Commands\}\}" to "")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
Line 9: Line 9:
|gr2= Briefing
|gr2= Briefing


| Sets debriefing text for endType defined in [[Debriefing#Configuration|CfgDebriefing]].
|descr= Sets debriefing text for endType defined in [[Debriefing#Configuration|CfgDebriefing]].
{{Feature | Warning | This command is broken. https://feedback.bistudio.com/T85682 }}
{{Feature | Warning | This command is broken. https://feedback.bistudio.com/T85682 }}



Revision as of 22:19, 13 June 2021

Hover & click on the images for description

Description

Description:
Sets debriefing text for endType defined in CfgDebriefing.
This command is broken. https://feedback.bistudio.com/T85682
Groups:
Broken CommandsBriefing

Syntax

Syntax:
endType setDebriefingText [title, description]
Parameters:
endType: String
[title, description]: Array
title: String
description: String
Return Value:
Nothing

Examples

Example 1:
_currentObjective = (taskDescription (currentTask player)) select 2; "endDeath" setDebriefingText ["You Lose","All of your men were killed while assaulting the " + _currentObjective];

Additional Information

See also:
debriefingTextdisableDebriefingStatsenableDebriefingStats

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note