setDir: Difference between revisions

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<dd class="notedate">Posted on May 9, 2007 - 20:43 CET</dd>
<dd class="notedate">Posted on May 9, 2007 - 20:43 CET
<dt class="note">'''[[User:Manny|Manny]]'''</dt>
<dt class="note">'''[[User:Manny|Manny]]'''
<dd class="note">
<dd class="note">
Though effects of this command remain local, you can do a [[setPos]] afterwards to synchronize the direction on all machines in MP.
Though effects of this command remain local, you can do a [[setPos]] afterwards to synchronize the direction on all machines in MP.
<code>myObj setDir 90;
<code>myObj setDir 90;
myObj setPos getPos myObj;</code>
myObj setPos getPos myObj;</code>
</dd>


<dd class="notedate">Posted on January 9, 2009 - 22:21</dd>
 
<dt class="note">'''[[User:Killswitch|Killswitch]]'''</dt>
<dd class="notedate">Posted on January 9, 2009 - 22:21
<dt class="note">'''[[User:Killswitch|Killswitch]]'''
<dd class="note">
<dd class="note">
In ArmA, the effect of ''setDir'' is synchronized across the network.
In ArmA, the effect of ''setDir'' is synchronized across the network.
</dd>


<dd class="notedate">Posted on April 5th, 2011</dd>
 
<dt class="note">'''[[User:kju|kju]]'''</dt>
<dd class="notedate">Posted on April 5th, 2011
<dt class="note">'''[[User:kju|kju]]'''
<dd class="note">
<dd class="note">
In OA 1.59 the comment of Manny still holds true for createVehicle'd empty vehicles by the server.
In OA 1.59 the comment of Manny still holds true for createVehicle'd empty vehicles by the server.
For the player object a local ''setDir'' alone is enough.
For the player object a local ''setDir'' alone is enough.
</dd>


<dd class="notedate">Posted on July 10, 2010 - 16:34</dd>
 
<dt class="note">'''[[User:Shuko|Shuko]]'''</dt>
<dd class="notedate">Posted on July 10, 2010 - 16:34
<dt class="note">'''[[User:Shuko|Shuko]]'''
<dd class="note">
<dd class="note">
In ArmA 2 OA, this command only makes the unit glance momentarily to the direction. To change his heading more permanently use [[setFormDir]].
In ArmA 2 OA, this command only makes the unit glance momentarily to the direction. To change his heading more permanently use [[setFormDir]].
</dd>
 


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Revision as of 03:54, 18 October 2011

Hover & click on the images for description

Description

Description:
Sets object heading. Angles are measured in degrees clockwise from north. The accepted heading range is from 0 to 360 Negative angles represent a counter-clockwise angle and the angle can be of any size.
Groups:
Uncategorised

Syntax

Syntax:
object setDir heading
Parameters:
object: Object
heading: Number
Return Value:
Nothing

Examples

Example 1:
_soldier1 setDir 45 Will set soldier1 to face North East
Example 2:
_soldier1 setDir -675 Will also set soldier1 to face North East

Additional Information

See also:
getDirsetFormDir

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on May 9, 2007 - 20:43 CET
Manny
Though effects of this command remain local, you can do a setPos afterwards to synchronize the direction on all machines in MP. myObj setDir 90; myObj setPos getPos myObj;
Posted on January 9, 2009 - 22:21
Killswitch
In ArmA, the effect of setDir is synchronized across the network.
Posted on April 5th, 2011
kju
In OA 1.59 the comment of Manny still holds true for createVehicle'd empty vehicles by the server. For the player object a local setDir alone is enough.
Posted on July 10, 2010 - 16:34
Shuko
In ArmA 2 OA, this command only makes the unit glance momentarily to the direction. To change his heading more permanently use setFormDir.

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