Difference between revisions of "setFlagTexture"

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{{Command|= Comments
+
{{RV|type=command
____________________________________________________________________________________________
 
  
| ofp |= Game name
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|game1= ofp
 +
|version1= 1.00
  
|1.00|= Game version
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|game2= ofpe
____________________________________________________________________________________________
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|version2= 1.00
  
| Set flag texture.
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|game3= arma1
If texture is "", flag is not drawn. |= Description
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|version3= 1.00
____________________________________________________________________________________________
 
  
| flag '''setFlagTexture''' texture |= Syntax
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|game4= arma2
 +
|version4= 1.00
  
|p1= flag: [[Object]] |= Parameter 1
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|game5= arma2oa
 +
|version5= 1.50
  
|p2= texture: [[String]] |= Parameter 2
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|game6= tkoh
 +
|version6= 1.00
  
| [[Nothing]] |= Return value
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|game7= arma3
____________________________________________________________________________________________
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|version7= 0.50
 
 
|x1= <pre>flag1 setFlagTexture "usa_vlajka.pac"</pre> |= Example 1
 
____________________________________________________________________________________________
 
  
| |= See also
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|arg= local
  
}}
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|eff= global
 +
 
 +
|gr1= Flags
 +
 
 +
|descr= Sets flag texture.
 +
 
 +
|s1= flag [[setFlagTexture]] texture
 +
 
 +
|p1= flag: [[Object]] - a flag pole
 +
 
 +
|p2= texture: [[String]] - flag texture. If texture is {{hl|""}}, flag is not drawn. Custom texture can be used:
 +
* Prior {{arma3}}: Dimension 200x200, file extension .jpg
 +
* Since {{arma3}}: Dimension 512×256, file extension .paa
 +
 
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|r1= [[Nothing]]
 +
 
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|x1= <sqf>_flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa";</sqf>
 +
 
 +
|x2= <sqf>_flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa";</sqf>
 +
 
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|x3= <sqf>flag1 setFlagTexture "\A3\Data_F\Flags\Flag_red_CO.paa";</sqf>
  
<h3 style="display:none">Notes</h3>
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|x4= <sqf>_customFlag setFlagTexture "myMissionFlag.paa";</sqf>
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
  
<!-- Note Section END -->
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|x5= <sqf>_flag_Arma_3 setFlagTexture "\a3\ui_f\data\Logos\arma3_expansion_ca.paa";</sqf>
</dl>
 
  
<h3 style="display:none">Bottom Section</h3>
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|x6= Capturable OPFOR flag:
Old Notes (temporary):
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<sqf>
 +
private _flag = "FlagPole_F" createVehicle position player;
 +
_flag setFlagTexture "\A3\Data_F\Flags\Flag_CSAT_CO.paa";
 +
_flag setFlagSide east;
 +
</sqf>
  
Flashpoint comes with an addon called Flags.pbo which contains all the flags of the world. You can find it in the addons folder.
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|seealso= [[flag]] [[flagOwner]] [[setFlagOwner]] [[setFlagSide]] [[setObjectTexture]] [[setObjectTextureGlobal]] [[flagSide]] [[flagTexture]] [[setFlagAnimationPhase]] [[flagAnimationPhase]] [[forceFlagTexture]] [[getForcedFlagTexture]]
To use a flag texture from there use: flag1 setflagtexture "\flags\usa.jpg" ...... USA flag
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}}
flag1 setflagtexture "\flags\ussr.jpg" ...... USSR flag
 
flag1 setflagtexture "\flags\fia.jpg" ...... Resistance flag
 
[[Category:Scripting Commands|SETFLAGTEXTURE]]
 
[[Category:Scripting Commands OFP 1.96|SETFLAGTEXTURE]]
 
[[Category:Scripting Commands OFP 1.46|SETFLAGTEXTURE]]
 
[[Category:Scripting Commands ArmA|SETFLAGTEXTURE]]
 

Latest revision as of 14:16, 11 April 2022

Hover & click on the images for description

Description

Description:
Sets flag texture.
Groups:
Flags

Syntax

Syntax:
flag setFlagTexture texture
Parameters:
flag: Object - a flag pole
texture: String - flag texture. If texture is "", flag is not drawn. Custom texture can be used:
  • Prior Arma 3: Dimension 200x200, file extension .jpg
  • Since Arma 3: Dimension 512×256, file extension .paa
Return Value:
Nothing

Examples

Example 1:
_flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa";
Example 2:
_flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa";
Example 3:
flag1 setFlagTexture "\A3\Data_F\Flags\Flag_red_CO.paa";
Example 4:
_customFlag setFlagTexture "myMissionFlag.paa";
Example 5:
_flag_Arma_3 setFlagTexture "\a3\ui_f\data\Logos\arma3_expansion_ca.paa";
Example 6:
Capturable OPFOR flag:
private _flag = "FlagPole_F" createVehicle position player; _flag setFlagTexture "\A3\Data_F\Flags\Flag_CSAT_CO.paa"; _flag setFlagSide east;

Additional Information

See also:
flag flagOwner setFlagOwner setFlagSide setObjectTexture setObjectTextureGlobal flagSide flagTexture setFlagAnimationPhase flagAnimationPhase forceFlagTexture getForcedFlagTexture

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note