Difference between revisions of "setFlagTexture"
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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
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− | {{ | + | {{RV|type=command |
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− | | ofp | + | | ofp |
− | |1.00 | + | |1.00 |
− | | | + | |arg= local|MP argument= |
− | | | + | |eff= global|MP effect= |
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− | | | + | | Sets flag texture. |
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− | + | If texture is "", flag is not drawn.<br> | |
+ | Custom texture can be used, as long as it is in *.jpg format and has dimensions of 200×200px, or *.paa ({{arma3}} standard: 512×256px). | ||
− | | | + | {{Informative | See [[Flag Textures]] for a list of all in-game flag textures.}} |
− | | | + | | flag [[setFlagTexture]] texture |
− | | [[ | + | |p1= flag: [[Object]] |
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− | | | + | |p2= texture: [[String]] |
− | + | | [[Nothing]] | |
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+ | |x1= <code>_flagE [[setFlagTexture]] "\ca\misc\data\sever_vlajka.paa";</code> | ||
− | + | |x2= <code>_flagW [[setFlagTexture]] "\ca\misc\data\usa_vlajka.paa";</code> | |
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− | < | ||
− | + | |x3= <code>flag1 [[setFlagTexture]] "\A3\Data_F\Flags\Flag_red_CO.paa";</code> | |
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− | + | |x4= <code>customFlag [[setFlagTexture]] "myMissionFlag.paa";</code> | |
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− | + | |x5= <code>flagARMA3 [[setFlagTexture]] "\a3\ui_f\data\Logos\arma3_expansion_ca.paa";</code> | |
− | + | |x6= Capturable OPFOR flag:<code>[[private]] _flag = "FlagPole_F" [[createVehicle]] [[position]] [[player]]; | |
+ | _flag [[setFlagTexture]] "\A3\Data_F\Flags\Flag_CSAT_CO.paa"; | ||
+ | _flag [[setFlagSide]] [[east]];</code> | ||
− | + | | [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setObjectTexture]], [[setObjectTextureGlobal]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[forceFlagTexture]], [[getForcedFlagTexture]], [[Flag Textures]] | |
− | + | |gr1= Flags | |
− | + | }} | |
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<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
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<!-- Note Section END --> | <!-- Note Section END --> | ||
+ | </dl> | ||
− | + | [[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]] | |
− | [[Category:Scripting Commands| | + | [[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] |
− | [[Category:Scripting Commands OFP 1.96| | + | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] |
− | [[Category:Scripting Commands OFP 1. | + | {{GameCategory|arma1|Scripting Commands}} |
− | + | {{GameCategory|arma2|Scripting Commands}} | |
− | + | {{GameCategory|arma3|Scripting Commands}} | |
+ | {{GameCategory|tkoh|Scripting Commands}} |
Latest revision as of 21:33, 23 January 2021
Hover & click on the images for descriptions
Description
- Description:
- Sets flag texture.
If texture is "", flag is not drawn.
Custom texture can be used, as long as it is in *.jpg format and has dimensions of 200×200px, or *.paa (Arma 3 standard: 512×256px).
Syntax
- Syntax:
- flag setFlagTexture texture
- Parameters:
- flag: Object
- texture: String
- Return Value:
- Nothing
Examples
- Example 1:
_flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa";
- Example 2:
_flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa";
- Example 3:
flag1 setFlagTexture "\A3\Data_F\Flags\Flag_red_CO.paa";
- Example 4:
customFlag setFlagTexture "myMissionFlag.paa";
- Example 5:
flagARMA3 setFlagTexture "\a3\ui_f\data\Logos\arma3_expansion_ca.paa";
- Example 6:
- Capturable OPFOR flag:
private _flag = "FlagPole_F" createVehicle position player; _flag setFlagTexture "\A3\Data_F\Flags\Flag_CSAT_CO.paa"; _flag setFlagSide east;
Additional Information
- See also:
- flagflagOwnersetFlagOwnersetFlagSidesetObjectTexturesetObjectTextureGlobalflagSideflagTexturesetFlagAnimationPhaseflagAnimationPhaseforceFlagTexturegetForcedFlagTextureFlag Textures
- Groups:
- Flags
Notes
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Flags
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands