Difference between revisions of "setFlagTexture"

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(add. classification)
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[[Category:Scripting Commands ArmA|SETFLAGTEXTURE]]
[[Category:Scripting Commands ArmA|SETFLAGTEXTURE]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands VBS2|{{uc:{{PAGENAME}}}}]]

Revision as of 02:45, 2 December 2009



Posted on August 4, 2006 - 10:59
Notes from before the conversion: Flashpoint comes with an addon called Flags.pbo which contains all the flags of the world. You can find it in the addons folder. To use a flag texture from there use: USA flag: flag1 setflagtexture "\flags\usa.jpg" USSR flag: flag1 setflagtexture "\flags\ussr.jpg" Resistance flag: flag1 setflagtexture "\flags\fia.jpg"
Texture of flags for AA2: "\ca\data\Flag_usmc_co.paa" "\ca\data\Flag_rus_co.paa" "\ca\data\Flag_usa_co.paa" "\ca\data\Flag_napa_co.paa" "\ca\data\Flag_chdkz_co.paa" "\ca\data\Flag_chernarus_co.paa" "\ca\data\FlagHolder_co.paa"

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Posted on August 18, 2007 - 10:59
HWM mainframe
Notes from before the conversion: This command works fine in multiplayer for Arma. You can even use your custom texture as long as it is in *.jpg format and has dimensions of 200px*200px