setMarkerSize: Difference between revisions

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{{Feature|Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}
{{Feature|Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}


|s1= markerName '''setMarkerSize''' [a-axis, b-axis]
|s1= markerName [[setMarkerSize]] [a-axis, b-axis]


|p1= markerName: [[String]]
|p1= markerName: [[String]]

Revision as of 19:09, 20 June 2021

Hover & click on the images for description

Description

Description:
Sets the marker's size.
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
markerName setMarkerSize [a-axis, b-axis]
Parameters:
markerName: String
a-axis: Number: 1/2 width of marker
b-axis: Number: 1/2 height of marker
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerSize [100, 200];

Additional Information

See also:
setMarkerSizeLocal getMarkerSize markerSize

Notes

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