setMarkerSize

From Bohemia Interactive Community
Revision as of 11:14, 14 June 2021 by Lou Montana (talk | contribs) (Text replacement - "\|game([0-9])= *([^ ]+) * +\|version([0-9])= *([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Sets the marker's size.
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
markerName setMarkerSize [a-axis, b-axis]
Parameters:
markerName: String
a-axis: Number: 1/2 width of marker
b-axis: Number: 1/2 height of marker
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerSize [100, 200];

Additional Information

See also:
setMarkerSizeLocal getMarkerSize markerSize

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note