setMousePosition: Difference between revisions

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|descr= Moves mouse pointer to specified position on the screen. '''x''' and '''y''' could be any number, but will be clipped so mouse never leaves the screen area.
|descr= Moves mouse pointer to specified position on the screen. '''x''' and '''y''' could be any number, but will be clipped so mouse never leaves the screen area.


|s1= '''setMousePosition''' [x, y]
|s1= [[setMousePosition]] [x, y]


|p1= x: [[Number]] - x in screen coordinates
|p1= x: [[Number]] - x in screen coordinates
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[setMousePosition]] [0.5, 0.5];</code>
|x1= <sqf>setMousePosition [0.5, 0.5];</sqf>


|seealso= [[getMousePosition]], [[ctrlMapCursor]], [[reversedMouseY]]
|seealso= [[getMousePosition]] [[ctrlMapCursor]] [[reversedMouseY]]
}}
}}

Revision as of 11:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Moves mouse pointer to specified position on the screen. x and y could be any number, but will be clipped so mouse never leaves the screen area.
Groups:
GUI Control - Positioning

Syntax

Syntax:
setMousePosition [x, y]
Parameters:
x: Number - x in screen coordinates
y: Number - y in screen coordinates
Return Value:
Nothing

Examples

Example 1:
setMousePosition [0.5, 0.5];

Additional Information

See also:
getMousePosition ctrlMapCursor reversedMouseY

Notes

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