setPlateNumber: Difference between revisions

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(Example 2)
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|x1= <code>[[vehicle]] [[player]] '''setPlateNumber''' "Custom Plate 99"</code> |EXAMPLE1=
|x1= <code>[[vehicle]] [[player]] '''setPlateNumber''' "Custom Plate 99"</code> |EXAMPLE1=
|x2= Reset plate to the world's randomized template:<code>_return = "";
_cfg = ([[configFile]] >> "CfgWorlds" >> [[worldName]]);
{
_return = _return + ([[call]] {
[[if]] (_x == "$") [[exitWith]] {
[[selectRandom]] ([[getText]] (_cfg >> "plateLetters") [[splitString]] "")
};
[[if]] (_x == "#") [[exitWith]] {
[[selectRandom]] ["0","1","2","3","4","5","6","7","8","9"]
};
_x
});
} [[forEach]] ([[getText]] (_cfg >> "plateFormat") [[splitString]] "");
_car [[setPlateNumber]] _return;</code> |EXAMPLE2=
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Revision as of 12:04, 1 April 2020

Hover & click on the images for description

Description

Description:
Change the license plates on any vehicle which has plates configured. Max 15 characters are allowed!
Groups:
Uncategorised

Syntax

Syntax:
vehicle setPlateNumber string
Parameters:
vehicle: Object
string: String
Return Value:
Nothing

Examples

Example 1:
vehicle player setPlateNumber "Custom Plate 99"
Example 2:
Reset plate to the world's randomized template:_return = ""; _cfg = (configFile >> "CfgWorlds" >> worldName); { _return = _return + (call { if (_x == "$") exitWith { selectRandom (getText (_cfg >> "plateLetters") splitString "") }; if (_x == "#") exitWith { selectRandom ["0","1","2","3","4","5","6","7","8","9"] }; _x }); } forEach (getText (_cfg >> "plateFormat") splitString ""); _car setPlateNumber _return;

Additional Information

See also:
getPlateNumber

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on April 19, 2018 - 05:34 (UTC)
demellion
NOTICE: If this command is performed where argument is remote, the plate will change and getPlateNumber will also return the new value, until vehicle owner sync it back to original in ~10 seconds after.