setPylonLoadout

From Bohemia Interactive Community
Revision as of 20:43, 15 April 2019 by Killzone Kid (talk | contribs) (casing)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Will add missile to vehicle pylon, TransportPylonsComponent in config is required
Groups:
Uncategorised

Syntax

Syntax:
vehicle setPylonLoadout [pylon name/index, magazine name, forced, turret];
Parameters:
vehicle: Object
[pylon name/index, magazine name, forced = false, turret = [] (empty for pilot)] : Array
Return Value:
Bool

Examples

Example 1:
(vehicle player) setPylonLoadout ["pylon1", ""];

Additional Information

See also:
Arma 3 Vehicle LoadoutsgetCompatiblePylonMagazinesgetPylonMagazinessetAmmoOnPylonammoOnPylonanimatePylonanimateBaysetPylonsPriority

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section