setUnconscious: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2 |Game name=
|game1= arma2
|version1= 1.00


|1.00|Game version=
|game2= arma2oa
|version2= 1.50


|arg= local |Arguments in MP=
|game3= tkoh
|version3= 1.00


|eff= global |Effects in MP=
|game4= arma3
|version4= 0.50


|gr1= Object Manipulation |GROUP1=
|arg= local
____________________________________________________________________________________________


| In {{arma2}} and since {{arma3}} v1.63.136889, this command sets unit into incapacitated state.<br>
|eff= global
 
|gr1= Object Manipulation
 
|descr= In {{arma2}} and since {{arma3}} v1.64, this command sets unit into incapacitated state.<br>
[[lifeState]] results:
[[lifeState]] results:
* {{arma2}}: "UNCONSCIOUS"
* {{arma2}}: "UNCONSCIOUS"
* {{arma3}}: "INCAPACITATED"
* {{arma3}}: "INCAPACITATED"


{{Feature|arma3|Animation played while incapacitated depends on the injuries received.}} |DESCRIPTION=
{{Feature|arma3|The unit goes in ragdoll mode and animation played while incapacitated depends on the injuries received.}}
____________________________________________________________________________________________


| unit [[setUnconscious]] set |SYNTAX=
|s1= unit [[setUnconscious]] set


|p1= unit: [[Object]] |PARAMETER1=
|p1= unit: [[Object]]


|p2= set: [[Boolean]] |PARAMETER2=
|p2= set: [[Boolean]]


| [[Nothing]] |RETURNVALUE=
|r1= [[Nothing]]


|x1= <code>_unit [[setUnconscious]] true;</code> |EXAMPLE1=
|x1= <sqf>_unit setUnconscious true;</sqf>
____________________________________________________________________________________________


| [[lifeState]] |SEEALSO=
|seealso= [[lifeState]] [[incapacitatedState]]
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 14:25, 5 May 2022

Hover & click on the images for description

Description

Description:
In Arma 2 and since Arma 3 v1.64, this command sets unit into incapacitated state.
lifeState results:
  • Arma 2: "UNCONSCIOUS"
  • Arma 3: "INCAPACITATED"
Arma 3
The unit goes in ragdoll mode and animation played while incapacitated depends on the injuries received.
Groups:
Object Manipulation

Syntax

Syntax:
unit setUnconscious set
Parameters:
unit: Object
set: Boolean
Return Value:
Nothing

Examples

Example 1:
_unit setUnconscious true;

Additional Information

See also:
lifeState incapacitatedState

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note