setVehicleArmor: Difference between revisions

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m (Text replacement - " +" to " ")
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
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Works like [[setDamage]] only in reverse: ''player setVehicleArmor 1'' is the same as ''player setDamage 0'', and ''player setVehicleArmor 0'' is the same as ''player setDamage 0.97''
Works like [[setDamage]] only in reverse: ''player setVehicleArmor 1'' is the same as ''player setDamage 0'', and ''player setVehicleArmor 0'' is the same as ''player setDamage 0.97''


| vehicleName '''setVehicleArmor''' value
|s1=  vehicleName '''setVehicleArmor''' value


|p1= vehicleName: [[Object]]
|p1= vehicleName: [[Object]]

Revision as of 00:26, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
vehicleName setVehicleArmor value
Parameters:
vehicleName: Object
value: Number range 0 to 1
Return Value:
Nothing

Examples

Example 1:
player setVehicleArmor 0.5;

Additional Information

See also:
setDamage

Notes

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