setVehicleArmor: Difference between revisions

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m (Text replacement - " \{\{GameCategory *\| *arma1 *\| *(New )?Scripting Commands\}\}" to "")
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|gr1= Object Manipulation
|gr1= Object Manipulation


| Sets the armor (or health for men) state of the vehicle (a value from 0 to 1).  
|descr= Sets the armor (or health for men) state of the vehicle (a value from 0 to 1).  


Works like [[setDamage]] only in reverse: ''player setVehicleArmor 1'' is the same as ''player setDamage 0'', and ''player setVehicleArmor 0'' is the same as ''player setDamage 0.97''
Works like [[setDamage]] only in reverse: ''player setVehicleArmor 1'' is the same as ''player setDamage 0'', and ''player setVehicleArmor 0'' is the same as ''player setDamage 0.97''

Revision as of 22:20, 13 June 2021

Hover & click on the images for description

Description

Description:
Sets the armor (or health for men) state of the vehicle (a value from 0 to 1). Works like setDamage only in reverse: player setVehicleArmor 1 is the same as player setDamage 0, and player setVehicleArmor 0 is the same as player setDamage 0.97
Groups:
Object Manipulation

Syntax

Syntax:
vehicleName setVehicleArmor value
Parameters:
vehicleName: Object
value: Number range 0 to 1
Return Value:
Nothing

Examples

Example 1:
player setVehicleArmor 0.5;

Additional Information

See also:
setDamage

Notes

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