setWaypointVisible: Difference between revisions

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m (Text replacement - "{{uc:{{PAGENAME}}}} " to "")
m (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
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|p2 = visible: [[Boolean]]
|p2 = visible: [[Boolean]]


| [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[grp, 2] [[setWaypointVisible]] [[false]];</code>
|x1= <code>[grp, 2] [[setWaypointVisible]] [[false]];</code>

Revision as of 11:18, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Waypoints

Syntax

Syntax:
Syntax needed
Parameters:
waypoint: Array - format Waypoint
visible: Boolean
Return Value:
Nothing

Examples

Example 1:
[grp, 2] setWaypointVisible false;
Example 2:
[group player, currentWaypoint (group player)] setWaypointVisible false;

Additional Information

See also:
waypointVisibleshowWaypoint

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on September 23, 2015 - 08:22 (UTC)
Sixtyfour
This does not apply to Zeus/Curator view... so this command won't hide the Waypoint lines and icons from your view as a Zeus when units are in your EditableAddons list.