sideEnemy: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*) ([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4 $5 $6</code>")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*) ([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4 $5 $6</code>")
Line 32: Line 32:
|r1= [[Side]]
|r1= [[Side]]


|x1= <code>if ([[side]] [[player]] == [[sideEnemy]]) [[then]]
|x1= <code>if (side [[player]] == [[sideEnemy]]) [[then]]
{
{
[[hint]] "We've got a renegade!";
[[hint]] "We've got a renegade!";

Revision as of 13:49, 12 May 2022

Hover & click on the images for description

Description

Description:
The enemy side which is used for renegades. Units of this side are hostile to everyone.
  • To join sideEnemy, you can attack members of your own side or use addRating.
  • When below a rating of -2000 units switch automatically to this side.
Groups:
Sides

Syntax

Syntax:
sideEnemy
Return Value:
Side

Examples

Example 1:
if (side player == sideEnemy) then { hint "We've got a renegade!"; };

Additional Information

See also:
addRating rating Side side west east resistance civilian sideLogic sideFriendly sideUnknown playerSide sideEmpty sideAmbientLife Side relations

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note