Difference between revisions of "spawn"

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m (spawn args moved to spawn: old and wrong spawn article was deleted so this can be called simply spawn now)
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| [[spawn|spawn code]], [[call_body|call function]], [[call_code|call code]], [[compile]], [[preprocessFile]] |= See also
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| [[call_body|call function]], [[call_code|call code]], [[compile]], [[preprocessFile]] |= See also
  
 
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Revision as of 10:42, 20 January 2009

Introduced with Armed Assault version1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Starts running a new script (Function). Additional arguments are passed in local _this variable. The new script (Function) is running in parallel, spawn does not wait for it to be done. To check if it finished use scriptDone

Syntax

Syntax:
Script = arguments spawn code
Parameters:
arguments: Anything
code: Code
Return Value:
Script

Examples

Example 1:
[] spawn { player globalChat "This is run in parallel."; };

Additional Information

Multiplayer:
-
See also:
call functioncall codecompilepreprocessFile

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
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Notes

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