step: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= arma1
|version1= 1.00


|1.00|= Game version
|game2= arma2
____________________________________________________________________________________________
|version2= 1.00


| Optionally can set step. If you want to count down, step must be specified, and set negative. Default value is 1. |= Description
|game3= arma2oa
____________________________________________________________________________________________
|version3= 1.50


| for /.../ '''step''' step |= Syntax
|game4= tkoh
|version4= 1.00


|p1= for /.../: [[For Type]] |= Parameter 1
|game5= arma3
|version5= 0.50


|p2= step: [[Number]] |= Parameter 2
|gr1= Program Flow


| [[For Type]] |= Return value
|descr= Optional step value. A countdown can be made with a negative value. If not set, the default step is 1.
____________________________________________________________________________________________
 
|x1= <pre>for "_x" from 20 to 10 step -2 do {..code..}</pre> |= Example 1
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| [[Control Structures]] |= See also
|s1= for [[step]] stepSize


}}
|p1= for: [[For Type]]
 
|p2= stepSize: [[Number]]


<h3 style="display:none">Notes</h3>
|r1= [[For Type]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x1= <sqf>for "_i" from 20 to 10 step -2 do
</dl>
{
// ...
};</sqf>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[Control Structures]]
[[Category:Scripting Commands|STEP]]
}}
[[Category:Scripting Commands ArmA|STEP]]

Latest revision as of 11:25, 13 May 2022

Hover & click on the images for description

Description

Description:
Optional step value. A countdown can be made with a negative value. If not set, the default step is 1.
Groups:
Program Flow

Syntax

Syntax:
for step stepSize
Parameters:
for: For Type
stepSize: Number
Return Value:
For Type

Examples

Example 1:
for "_i" from 20 to 10 step -2 do { // ... };

Additional Information

See also:
Control Structures

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note