str: Difference between revisions

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(Added another example showing str return of array of variables + minor formatting of notes)
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|x1= <pre>str(2+3) , result is "5"</pre> |= Example 1
|x1= <pre>str(2+3) , result is "5"</pre> |= Example 1
|x2= <pre>a = [];
ac = 0;
while {ac < 5} do {
ac = count a;
a set [ac, format ["Index %1", ac]];
};
hintSilent str a;</pre>
Hints all of ''["Index 0","Index 1","Index 2","Index 3","Index 4"]'' including brackets, quotes and commas. |= Example 1
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<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
When applied to a unit, this returns the variable name that was assigned to the unit in the editor.  For example, if you have created a playable unit with the name 'thePlayer' then you can use 'str player' to return "thePlayer" ; [[User:Sbsmac|Sbsmac]]
* When applied to a unit, this returns the variable name that was assigned to the unit in the editor.  For example, if you have created a playable unit with the name 'thePlayer' then you can use 'str player' to return "thePlayer" ; [[User:Sbsmac|Sbsmac]]


When applied to a string, places quotes around it. If it also contains quotes, be careful in how you use it; e.g. including it as part of a string and then compiling it as code won't work. [[User:MaHuJa|MaHuJa]] 06:58, 26 April 2012 (CEST)
* When applied to a string, places quotes around it. If it also contains quotes, be careful in how you use it; e.g. including it as part of a string and then compiling it as code won't work. [[User:MaHuJa|MaHuJa]] 06:58, 26 April 2012 (CEST)
<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>

Revision as of 20:34, 8 March 2014

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Converts any variable to a string.
Groups:
Uncategorised

Syntax

Syntax:
String = str value
Parameters:
value: Anything
Return Value:
String

Examples

Example 1:
str(2+3) , result is "5"
Example 2:
a = [];

ac = 0; while {ac < 5} do { ac = count a; a set [ac, format ["Index %1", ac]]; };

hintSilent str a;
Hints all of ["Index 0","Index 1","Index 2","Index 3","Index 4"] including brackets, quotes and commas.

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

  • When applied to a unit, this returns the variable name that was assigned to the unit in the editor. For example, if you have created a playable unit with the name 'thePlayer' then you can use 'str player' to return "thePlayer" ; Sbsmac
  • When applied to a string, places quotes around it. If it also contains quotes, be careful in how you use it; e.g. including it as part of a string and then compiling it as code won't work. MaHuJa 06:58, 26 April 2012 (CEST)

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