synchronizeObjectsRemove: Difference between revisions

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m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>")
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|game1= arma2
|game1= arma2
|version1= 1.00
|version1= 1.00


|game2= arma2oa
|game2= arma2oa
 
|version2= 1.50
|version2= 1.51


|game3= tkoh
|game3= tkoh
|version3= 1.00
|version3= 1.00


|game4= arma3
|game4= arma3
|version4= 0.50
|version4= 0.50


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|descr= Removes given objects from the unit's list of synchronized objects.
|descr= Removes given objects from the unit's list of synchronized objects.


|s1= unit '''synchronizeObjectsRemove''' objects
|s1= unit [[synchronizeObjectsRemove]] objects


|p1= unit: [[Object]]
|p1= unit: [[Object]]
Line 33: Line 29:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[player]] [[synchronizeObjectsRemove]] [_object1, _object2, _object3]</code>
|x1= <sqf>player synchronizeObjectsRemove [_object1, _object2, _object3];</sqf>


|seealso= [[synchronizeObjectsAdd]]
|seealso= [[synchronizeObjectsAdd]]
}}
}}

Revision as of 23:42, 28 June 2022

Hover & click on the images for description

Description

Description:
Removes given objects from the unit's list of synchronized objects.
Groups:
Object Manipulation

Syntax

Syntax:
unit synchronizeObjectsRemove objects
Parameters:
unit: Object
objects: Array - An array of objects
Return Value:
Nothing

Examples

Example 1:
player synchronizeObjectsRemove [_object1, _object2, _object3];

Additional Information

See also:
synchronizeObjectsAdd

Notes

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