systemOfUnits: Difference between revisions

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{{Command|Comments=
{{Command


| TKOH |Game name=
| TKOH


|1.00|Game version=
|1.00


|gr1= System |GROUP1=
|gr1= System


| Returns the currently selected system of units.
| Returns the currently selected system of units.
* 0: Metric
* 0: Metric
* 1: Mixed (ground vehicles use Metric / air vehicles use Imperial)
* 1: Mixed (ground vehicles use Metric / air vehicles use Imperial)
* 2: Imperial |DESCRIPTION=
* 2: Imperial


| '''systemOfUnits'''|SYNTAX=
| '''systemOfUnits'''


| [[Number]] |RETURNVALUE=
| [[Number]]


|x1= <code>_system = '''systemOfUnits''';</code>
|x1= <code>_system = '''systemOfUnits''';</code>


| [[BIS_fnc_convertUnits]] [[setSystemOfUnits]] |SEEALSO=
| [[BIS_fnc_convertUnits]] [[setSystemOfUnits]]


}}
}}

Revision as of 12:26, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns the currently selected system of units.
  • 0: Metric
  • 1: Mixed (ground vehicles use Metric / air vehicles use Imperial)
  • 2: Imperial
Groups:
System

Syntax

Syntax:
systemOfUnits
Return Value:
Number

Examples

Example 1:
_system = systemOfUnits;

Additional Information

See also:
BIS_fnc_convertUnits setSystemOfUnits

Notes

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Only post proven facts here! Add Note

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