targets: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " +" to " ")
m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=")
Line 26: Line 26:
|p7= alternateCenter (Optional): [[Array]] - alternate (2D or 3D) position used for distance check ''(distance is measured in 2D)''; if not specified unit position is being used
|p7= alternateCenter (Optional): [[Array]] - alternate (2D or 3D) position used for distance check ''(distance is measured in 2D)''; if not specified unit position is being used


| [[Array]] - unit's targets matching the criteria
|r1= [[Array]] - unit's targets matching the criteria


|x1= <code>_targets = _unit [[targets]] [false, 300, <nowiki>[east,sideEnemy]</nowiki>]; //all targets of east or renegade side in 300m</code>
|x1= <code>_targets = _unit [[targets]] [false, 300, <nowiki>[east,sideEnemy]</nowiki>]; //all targets of east or renegade side in 300m</code>

Revision as of 14:21, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Detection

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object - unit which target knowledge is retrieved
[enemyOnly, maxDistance, sides, maxAge, alternateCenter]: Array
enemyOnly (Optional): Boolean - true to include only enemy targets, false to include all targets
maxDistance (Optional): Number - max. distance based on target's expected position (distance is measured in 2D); use 0 to ignore the maxDistance filter
sides (Optional): Array - array of accepted sides; use [] to ignore the side filter
maxAge (Optional): Number - max. target age, targets that are known to unit for longer then maxAge are ignored; use 0 to ignore the maxAge filter
alternateCenter (Optional): Array - alternate (2D or 3D) position used for distance check (distance is measured in 2D); if not specified unit position is being used
Return Value:
Array - unit's targets matching the criteria

Examples

Example 1:
_targets = _unit targets [false, 300, [east,sideEnemy]]; //all targets of east or renegade side in 300m
Example 2:
_targets = _unit targets [true, 300]; //enemy targets in 300m
Example 3:
_targets = _unit targets []; //all targets

Additional Information

See also:
nearTargetstargetsQueryrevealside

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note