terminate: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(description)
mNo edit summary
Line 7: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Terminate (abort) [[spawn]]ed or [[execVM]]'d script. '''Note''': The given script will not terminate immediately upon [[terminate]] command execution, it will do so the next time the script is processed by the scheduler.|= Description
| Terminate (abort) [[spawn]]ed or [[execVM]]'d script. '''Note''': The given script will not terminate immediately upon [[terminate]] command execution, it will do so the next time the script is processed by the [[Scheduler|scheduler]].|= Description
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 20:49, 16 June 2017

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Terminate (abort) spawned or execVM'd script. Note: The given script will not terminate immediately upon terminate command execution, it will do so the next time the script is processed by the scheduler.
Groups:
Uncategorised

Syntax

Syntax:
terminate scriptHandle
Parameters:
scriptHandle: Script_(Handle)
Return Value:
Nothing

Examples

Example 1:
_script = [] execVM "script.sqf"; sleep 5; terminate _script; hint "'script.sqf' has been terminated after 5 seconds";

Additional Information

See also:
execVMspawnscriptDone

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section