then: Difference between revisions

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m (Text replacement - "<dt class="note">'''\[\[.*\]\]'''" to "<dt class="note">$1")
m (Fix username deletion mistake)
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| if '''then''' else |SYNTAX=
| if [[then]] else |SYNTAX=


|p1= if: [[If Type]] |PARAMETER1=
|p1= if: [[If Type]] |PARAMETER1=
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|x1 = <code>[[if]] (a > b) [[then]] { c = 1 };</code> |Example1=
|x1 = <code>[[if]] (a > b) [[then]] { c = 1 };</code> |Example1=
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|x2 = <code>[[if]] (a > b) [[then]] {
|x2 = <code>[[if]] (a > b) [[then]] {
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[[hint]] [[str]] c;</code>|Example2=
[[hint]] [[str]] c;</code>|Example2=
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| [[Control Structures]], [[if]], [[else]] |SEEALSO=
| [[Control Structures]], [[if]], [[else]] |SEEALSO=
}}
}}


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<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
<dt class="note">[[]]
<dt class="note">[[User:Ceeeb|Ceeeb]]
<dd class="note">
<dd class="note">
Any variables you declare within the body of an [[if]]/then statement (ie between the curly braces) are local to that 'if' statement, and are destroyed at the end of the statement. If you know you want to use the variable outside the 'if' statement, make sure your declare it before the 'if' statement.
Any variables you declare within the body of an [[if]]/then statement (ie between the curly braces) are local to that 'if' statement, and are destroyed at the end of the statement. If you know you want to use the variable outside the 'if' statement, make sure your declare it before the 'if' statement.
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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|THEN]]
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|THEN]]
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA|THEN]]
 
[[Category:Command Group: Program Flow|THEN]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Program Flow|{{uc:{{PAGENAME}}}}]]

Revision as of 19:40, 19 May 2020

Hover & click on the images for description

Description

Description:
First or second element of array is executed depending on result of if condition. Result of the expression executed is returned as a result (result may be Nothing).
Groups:
Uncategorised

Syntax

Syntax:
if then else
Parameters:
if: If Type
else: Code or Array with 2 Code elements. See else.
Return Value:
Anything

Examples

Example 1:
if (a > b) then { c = 1 };
Example 2:
if (a > b) then { c = 1; } else { c = 2; }; hint str c;

Additional Information

See also:
Control Structuresifelse

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Ceeeb
Any variables you declare within the body of an if/then statement (ie between the curly braces) are local to that 'if' statement, and are destroyed at the end of the statement. If you know you want to use the variable outside the 'if' statement, make sure your declare it before the 'if' statement.

Bottom Section