triggerAmmo: Difference between revisions

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|serverExec=  |Multiplayer Execution ("server" or empty)=
|serverExec=  |Multiplayer Execution ("server" or empty)=
|gr1= Object Manipulation |GROUP1=
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| triggerAmmo munition |Syntax=
| [[triggerAmmo]] munition |Syntax=


|p1= munition: [[Object]]
|p1= munition: [[Object]]

Revision as of 12:31, 24 September 2020

Hover & click on the images for description

Description

Description:
Triggers a munition such as shells, bullets, missiles, rockets and bombs (shotSubmunition/shotShell/shotBullet/shotMissile/shotRocket) as if it did hit. If ammo uses submunition, then creation of submunition will be triggered.
Groups:
Object Manipulation

Syntax

Syntax:
triggerAmmo munition
Parameters:
munition: Object
Return Value:
Nothing

Examples

Example 1:
triggerAmmo bomb1

Additional Information

See also:
getShotParents "Fired" Event Handler

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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