unitRecoilCoefficient: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2oa |= Game name
|game1= arma2oa
|version1= 1.62


|1.62|Game version=
|game2= tkoh
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|version2= 1.00


| Returns recoil coefficient of a soldier. |DESCRIPTION=
|game3= arma3
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|version3= 0.50


| '''unitRecoilCoefficient''' soldier |SYNTAX=
|gr1= Object Manipulation


|p1= soldier: [[Object]] |PARAMETER1=
|descr= Returns recoil coefficient of a soldier.


| [[Number]] |RETURNVALUE=
|s1= [[unitRecoilCoefficient]] soldier
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|x1= <code>_myRecoil = [[unitRecoilCoefficient]] [[player]]</code> |EXAMPLE1=


____________________________________________________________________________________________
|p1= soldier: [[Object]]


| [[setUnitRecoilCoefficient]] |SEEALSO=
|r1= [[Number]]


|x1= <sqf>_myRecoil = unitRecoilCoefficient player;</sqf>
|seealso= [[setUnitRecoilCoefficient]]
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->


<dd class="notedate">Posted on September 7, 2013
<dt><dt>
<dt class="note">[[User:AgentRev01|AgentRev]]<dd class="note">
<dd class="notedate">Posted on 2013-09-07</dd>
<dt class="note">[[User:AgentRev01|AgentRev]]</dt>
<dd class="note">
If the unit doesn't exist / is null, -1 is returned.
If the unit doesn't exist / is null, -1 is returned.


<!-- Note Section END -->
</dl>
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:ArmA 2 OA: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 00:10, 14 May 2023

Hover & click on the images for description

Description

Description:
Returns recoil coefficient of a soldier.
Groups:
Object Manipulation

Syntax

Syntax:
unitRecoilCoefficient soldier
Parameters:
soldier: Object
Return Value:
Number

Examples

Example 1:
_myRecoil = unitRecoilCoefficient player;

Additional Information

See also:
setUnitRecoilCoefficient

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2013-09-07
AgentRev
If the unit doesn't exist / is null, -1 is returned.