unitsBelowHeight: Difference between revisions

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(MP arguments, syntax, added example/see also)
(see also position)
Line 16: Line 16:
|p1= units: [[Group]] or [[Array]] of [[Object]]s |= PARAMETER1  
|p1= units: [[Group]] or [[Array]] of [[Object]]s |= PARAMETER1  


|p2= height: [[Number]] - height above terrain level (ATL)|= PARAMETER2  
|p2= height: [[Number]] - height above terrain level ([[PositionATL]])|= PARAMETER2  


|p3= |= PARAMETER3  
|p3= |= PARAMETER3  

Revision as of 01:20, 9 November 2015

Hover & click on the images for description

Description

Description:
Returns units in group/array below passed height.
Groups:
Uncategorised

Syntax

Syntax:
units unitsBelowHeight height
Parameters:
units: Group or Array of Objects
height: Number - height above terrain level (PositionATL)
Return Value:
Array of Objects

Examples

Example 1:
_allOnGroudUnits = group player unitsBelowHeight 10;
Example 2:
_units = allUnits unitsBelowHeight 30;

Additional Information

See also:
allUnitsgetPosATLgroup

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on Nov 12, 2009 - 23:46
Lou Montana
the height is calculated above terrain level (ATL), not water level or building level.

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