unlinkItem: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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independentUnit [[unlinkItem]] "NVGoggles_INDEP";</code>
independentUnit [[unlinkItem]] "NVGoggles_INDEP";</code>


|seealso= [[linkItem]], [[addItem]], [[assignItem]], [[removeItem]], [[unassignItem]], [[assignedItems]], [[removeAllAssignedItems]]
|seealso= [[linkItem]] [[addItem]], [[assignItem]], [[removeItem]], [[unassignItem]], [[assignedItems]], [[removeAllAssignedItems]]
}}
}}



Revision as of 21:20, 20 January 2022

Hover & click on the images for description

Description

Description:
Unassign and delete existing item from its assigned slot. If item does not exist or is not in the assigned slot, command simply fails.
Groups:
Unit Inventory

Syntax

Syntax:
unit unlinkItem item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
bluforUnit unlinkItem "NVGoggles"; opforUnit unlinkItem "NVGoggles_OPFOR"; independentUnit unlinkItem "NVGoggles_INDEP";

Additional Information

See also:
linkItem addItemassignItemremoveItemunassignItemassignedItemsremoveAllAssignedItems

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on October 15, 2018 - 14:46 (UTC)
killzone_kid
With this command you can also unlink vest, uniform and headgear