vectorWorldToModel: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Text replacement - "|=GROUP1" to "|GROUP1=")
Line 6: Line 6:
|eff=  |Multiplayer Effects=
|eff=  |Multiplayer Effects=


|gr1= Vectors|=GROUP1
|gr1= Vectors|GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________
| Converts vector direction from world to model space. |DESCRIPTION=
| Converts vector direction from world to model space. |DESCRIPTION=

Revision as of 21:10, 24 September 2020

Hover & click on the images for description

Description

Description:
Converts vector direction from world to model space.
Groups:
Vectors

Syntax

Syntax:
object vectorWorldToModel worldDir
Parameters:
object: Object
worldDir: Array - vector direction in world space in format [x,y,z]
Return Value:
Array - vector direction in model space in format [x,y,z]

Examples

Example 1:
Convert world space vector [0,-10,4] to model space of object _airplane: _airplane vectorWorldToModel [0,-10,4];

Additional Information

See also:
addForceworldToModeladdTorquevectorModelToWorldvectorModelToWorldVisualvectorWorldToModelVisualmatrixMultiplymatrixTranspose

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section