vectorWorldToModel: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=")
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
Line 5: Line 5:
|gr2= Math - Vectors
|gr2= Math - Vectors
| Converts vector direction from world to model space.
| Converts vector direction from world to model space.
| object '''vectorWorldToModel''' worldDir
|s1=  object '''vectorWorldToModel''' worldDir
 
|p1= object: [[Object]]
|p1= object: [[Object]]
|p2= worldDir: [[Array]] - vector direction in world space in format [x,y,z]
|p2= worldDir: [[Array]] - vector direction in world space in format [x,y,z]

Revision as of 00:28, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Math - Vectors

Syntax

Syntax:
object vectorWorldToModel worldDir
Parameters:
object: Object
worldDir: Array - vector direction in world space in format [x,y,z]
Return Value:
Array - vector direction in model space in format [x,y,z]

Examples

Example 1:
Convert world space vector [0,-10,4] to model space of object _airplane: _airplane vectorWorldToModel [0,-10,4];

Additional Information

See also:
addForceworldToModeladdTorquevectorModelToWorldvectorModelToWorldVisualvectorWorldToModelVisualmatrixMultiplymatrixTranspose

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note