vehicle: Difference between revisions

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|descr= Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use [[objectParent]]
|descr= Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use [[objectParent]]
{{Feature|Important|[[vehicle]] returns vehicle given unit is in, for [[alive]] units, for dead units, which don't have a brain
([[grpNull]]), this command returns unit itself. Use [[objectParent]] instead in such case}}


|s1= [[vehicle]] unitName
|s1= [[vehicle]] unitName

Revision as of 21:11, 25 June 2021

Hover & click on the images for description

Description

Description:
Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use objectParent
vehicle returns vehicle given unit is in, for alive units, for dead units, which don't have a brain (grpNull), this command returns unit itself. Use objectParent instead in such case
Groups:
Object Manipulation

Syntax

Syntax:
vehicle unitName
Parameters:
unitName: Object
Return Value:
Object

Examples

Example 1:
SQS ? vehicle player != player : hint "Player is in a vehicle"
Example 2:
SQFif (vehicle player != player) then {hint "Player is in a vehicle"};

Additional Information

See also:
objectParent

Notes

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