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Arma Reforger Script API
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Game modes. More...
Classes | |
| interface | SCR_GameModeSectorControl |
| Encapsulates the team sector control game mode functionality. More... | |
| interface | BaseGameModeClass |
| interface | BaseGameMode |
| interface | RespawnComponentClass |
| interface | RespawnComponent |
| Respawn component is a component attached to PlayerController serving as interface for communication between the authority and remote clients in respawn system context. More... | |
| interface | RespawnSystemComponentClass |
| interface | RespawnSystemComponent |
| RespawnSystemComponent should be attached to a gamemode to handle player spawning and respawning. More... | |
Functions | |
| void | SCR_BaseGameMode_OnPlayerDisconnected (int playerId, KickCauseCode cause=KickCauseCode.NONE, int timeout=-1) |
Game modes.
| void SCR_BaseGameMode_OnPlayerDisconnected | ( | int | playerId, |
| KickCauseCode | cause = KickCauseCode.NONE, | ||
| int | timeout = -1 ) |