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This component holds magazine properties for AI weapon selection. More...
Additional Inherited Members | |
Public Member Functions inherited from GameComponent | |
| bool | OnTicksOnRemoteProxy () |
Protected Member Functions inherited from GameComponent | |
| void | OnDelete (IEntity owner) |
| Called when Entity is being to be destroyed (deleted) or component to be deleted. | |
This component holds magazine properties for AI weapon selection.
It's not instantiated on actual entities since it used prefab data. Don't try to find it on entity at run time.