◆ CancelAction()
proto external void ActionsPerformerComponent.CancelAction |
( |
BaseUserAction | action | ) |
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◆ PerformAction()
proto external void ActionsPerformerComponent.PerformAction |
( |
BaseUserAction | action | ) |
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◆ PerformContinuousAction()
proto external void ActionsPerformerComponent.PerformContinuousAction |
( |
BaseUserAction | action, |
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float | timeSlice ) |
◆ StartAction()
proto external void ActionsPerformerComponent.StartAction |
( |
BaseUserAction | action | ) |
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The documentation for this interface was generated from the following file:
- Game/generated/Components/ActionsPerformerComponent.c