Arma Reforger Script API
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Variables that should be applied on available actions layout whenever given HUD is active. More...
Public Member Functions | |
override bool | ConditionsChecked (SCR_AvailableActionsDisplay display) |
override void | ApplyBehavior (notnull SCR_AvailableActionsDisplay display) |
bool | ConditionsChecked (SCR_AvailableActionsDisplay display) |
void | ApplyBehavior (notnull SCR_AvailableActionsDisplay display) |
Public Attributes | |
ResourceName | m_sCheckHUD |
Public Attributes inherited from AvailableActionLayoutBehaviorBase | |
float | m_fOffsetY |
int | m_iPriority |
Protected Attributes | |
bool | m_bOffsetFromDisplay |
float | m_fAddOffset |
float | m_fAutoOffset |
Variables that should be applied on available actions layout whenever given HUD is active.
override void AvailableActionLayoutBehavior.ApplyBehavior | ( | notnull SCR_AvailableActionsDisplay | display | ) |
Implements AvailableActionLayoutBehaviorBase.
override bool AvailableActionLayoutBehavior.ConditionsChecked | ( | SCR_AvailableActionsDisplay | display | ) |
Implements AvailableActionLayoutBehaviorBase.
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ResourceName AvailableActionLayoutBehavior.m_sCheckHUD |