Arma Reforger Script API
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Public Member Functions | Public Attributes | Protected Attributes | List of all members
AvailableActionLayoutBehavior Interface Reference

Variables that should be applied on available actions layout whenever given HUD is active. More...

Inheritance diagram for AvailableActionLayoutBehavior:
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Public Member Functions

override bool ConditionsChecked (SCR_AvailableActionsDisplay display)
 
override void ApplyBehavior (notnull SCR_AvailableActionsDisplay display)
 
bool ConditionsChecked (SCR_AvailableActionsDisplay display)
 
void ApplyBehavior (notnull SCR_AvailableActionsDisplay display)
 

Public Attributes

ResourceName m_sCheckHUD
 
- Public Attributes inherited from AvailableActionLayoutBehaviorBase
float m_fOffsetY
 
int m_iPriority
 

Protected Attributes

bool m_bOffsetFromDisplay
 
float m_fAddOffset
 
float m_fAutoOffset
 

Detailed Description

Variables that should be applied on available actions layout whenever given HUD is active.

Member Function Documentation

◆ ApplyBehavior()

override void AvailableActionLayoutBehavior.ApplyBehavior ( notnull SCR_AvailableActionsDisplay  display)

◆ ConditionsChecked()

override bool AvailableActionLayoutBehavior.ConditionsChecked ( SCR_AvailableActionsDisplay  display)

Member Data Documentation

◆ m_bOffsetFromDisplay

bool AvailableActionLayoutBehavior.m_bOffsetFromDisplay
protected

◆ m_fAddOffset

float AvailableActionLayoutBehavior.m_fAddOffset
protected

◆ m_fAutoOffset

float AvailableActionLayoutBehavior.m_fAutoOffset
protected

◆ m_sCheckHUD

ResourceName AvailableActionLayoutBehavior.m_sCheckHUD

The documentation for this interface was generated from the following file: