◆ GetAmmoCount()
proto external int BaseMagazineComponent.GetAmmoCount |
( |
| ) |
|
Returns the remaining ammo.
◆ GetMagazineWell()
◆ GetMaxAmmoCount()
proto external int BaseMagazineComponent.GetMaxAmmoCount |
( |
| ) |
|
Returns the maximum amount of ammo in this magazine.
◆ GetOwner()
proto external IEntity BaseMagazineComponent.GetOwner |
( |
| ) |
|
◆ GetUIInfo()
proto external UIInfo BaseMagazineComponent.GetUIInfo |
( |
| ) |
|
◆ IsUsed()
proto external bool BaseMagazineComponent.IsUsed |
( |
| ) |
|
◆ SetAmmoCount()
proto external void BaseMagazineComponent.SetAmmoCount |
( |
int |
ammoCount | ) |
|
IMPORTANT* Could only be called on the master.
Set the remaining ammo.
The documentation for this interface was generated from the following file:
- Game/generated/Weapon/BaseMagazineComponent.c