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| void | OnDelete (IEntity owner) |
| | Called when Entity is being to be destroyed (deleted) or component to be deleted.
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◆ GetInstigator()
| proto external Instigator BaseProjectileComponent.GetInstigator |
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| ) |
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◆ GetParentProjectile()
| proto external IEntity BaseProjectileComponent.GetParentProjectile |
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| ) |
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◆ SetInstigator()
| proto external void BaseProjectileComponent.SetInstigator |
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notnull Instigator | instigator | ) |
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The documentation for this interface was generated from the following file:
- Game/generated/Projectile/BaseProjectileComponent.c