Arma Reforger Script API
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BaseSightsComponent Member List

This is the complete list of members for BaseSightsComponent, including all inherited members.

AreSightsValid(bool front=true, bool rear=true)BaseSightsComponent
ForceSightsZeroValue(vector offset, vector angles, vector turnOffset)BaseSightsComponent
ForceSightsZeroValueEnablel(bool bOnOff)BaseSightsComponent
GetADSActivationPercentage()BaseSightsComponent
GetADSDeactivationPercentage()BaseSightsComponent
GetCameraRecoilAmount()BaseSightsComponent
GetCurrentSightsRange()BaseSightsComponent
GetFOV()BaseSightsComponent
GetFOVInfo()BaseSightsComponent
GetFrontPositionPointInfo()BaseSightsComponent
GetOwner()BaseSightsComponent
GetPositionPointInfo()BaseSightsComponent
GetRearPositionPointInfo()BaseSightsComponent
GetSightsDirection(bool localSpace=false, bool normalize=true)BaseSightsComponent
GetSightsDirectionUntransformed(bool localSpace=false, bool normalize=true)BaseSightsComponent
GetSightsFrontPosition(bool localSpace=false)BaseSightsComponent
GetSightsOffset()BaseSightsComponent
GetSightsPriority()BaseSightsComponent
GetSightsRearPosition(bool localSpace=false)BaseSightsComponent
GetSightsSkipSwitch()BaseSightsComponent
GetSightsTransform(out vector transform[4], bool localSpace=false)BaseSightsComponent
IsSightADSActive()BaseSightsComponent
OnTicksOnRemoteProxy()GameComponent
SetSightsVisibility(float visFactor)BaseSightsComponent
WB_GetZeroingData(IEntity owner, BaseSightsComponent sights, float weaponAngle, out vector offset, out vector angles)BaseSightsComponentprotected