◆ BeginTransmission()
proto external void BaseTransceiver.BeginTransmission |
( |
BaseRadioMessage |
message | ) |
|
◆ GetFrequency()
proto external int BaseTransceiver.GetFrequency |
( |
| ) |
|
◆ GetFrequencyResolution()
proto external int BaseTransceiver.GetFrequencyResolution |
( |
| ) |
|
Frequency resolution for all transceivers.
- Returns
- Frequency in KHz.
◆ GetMaxFrequency()
proto external int BaseTransceiver.GetMaxFrequency |
( |
| ) |
|
Returns minimum tunable frequency of the radio.
- Returns
- Frequency in KHz.
◆ GetMinFrequency()
proto external int BaseTransceiver.GetMinFrequency |
( |
| ) |
|
Returns maximum tunable frequency of the radio.
- Returns
- Frequency in KHz.
◆ GetRadio()
◆ GetRange()
proto external float BaseTransceiver.GetRange |
( |
| ) |
|
Gets maximum transmitting range of radio.
- Returns
- Distance in meters.
◆ SetFrequency()
proto external void BaseTransceiver.SetFrequency |
( |
int |
freq | ) |
|
Sets frequency.
Doesn't support proxies
- Parameters
-
[in] | freq | Frequency in KHz. |
◆ SetRange()
proto external void BaseTransceiver.SetRange |
( |
float |
range | ) |
|
Sets maximum transmitting range of radio.
Has effect only on owner (server).
- Parameters
-
range | Distance in meters. Must be > 1m otherwise 1m is used. |
The documentation for this interface was generated from the following file:
- Game/generated/Radio/BaseTransceiver.c