Arma Reforger Script API
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
CampaignBasesSystem Interface Reference
Inheritance diagram for CampaignBasesSystem:
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Public Member Functions

void Register (SCR_CampaignMilitaryBaseComponent component)
 
void Unregister (SCR_CampaignMilitaryBaseComponent component)
 
- Public Member Functions inherited from GameSystem
bool ShouldBePaused ()
 Is this system should be paused while the simulation is paused?
 
bool ShouldBeEnabledInEditMode ()
 Is this system should be enabled inside the editor.
 

Protected Member Functions

override void OnUpdate (ESystemPoint point)
 
override void OnDiag (float timeSlice)
 

Protected Attributes

ref array< SCR_CampaignMilitaryBaseComponentm_Components = {}
 

Member Function Documentation

◆ OnDiag()

override void CampaignBasesSystem.OnDiag ( float  timeSlice)
protected

◆ OnUpdate()

override void CampaignBasesSystem.OnUpdate ( ESystemPoint  point)
protected

◆ Register()

void CampaignBasesSystem.Register ( SCR_CampaignMilitaryBaseComponent  component)
Parameters
componentmust not be null

◆ Unregister()

void CampaignBasesSystem.Unregister ( SCR_CampaignMilitaryBaseComponent  component)

Member Data Documentation

◆ m_Components

ref array<SCR_CampaignMilitaryBaseComponent> CampaignBasesSystem.m_Components = {}
protected

The documentation for this interface was generated from the following file: