|
| static override void | InitInfo (WorldSystemInfo outInfo) |
| |
|
| override void | OnUpdate (ESystemPoint point) |
| |
◆ InitInfo()
| static override void EffectManagerSystem.InitInfo |
( |
WorldSystemInfo | outInfo | ) |
|
|
static |
◆ OnDiag()
| override void EffectManagerSystem.OnDiag |
( |
float | timeSlice | ) |
|
◆ OnUpdate()
| override void EffectManagerSystem.OnUpdate |
( |
ESystemPoint | point | ) |
|
|
protected |
◆ Register()
- Parameters
-
| component | must not be null |
◆ Unregister()
◆ m_Components
The documentation for this interface was generated from the following file:
- Game/Systems/EffectManagerSystem.c