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| static override void  | InitInfo (WorldSystemInfo outInfo) | 
|   | 
 | 
| override void  | OnUpdate (ESystemPoint point) | 
|   | 
◆ InitInfo()
  
  
      
        
          | static override void EffectManagerSystem.InitInfo  | 
          ( | 
          WorldSystemInfo |           outInfo | ) | 
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static   | 
  
 
 
◆ OnDiag()
      
        
          | override void EffectManagerSystem.OnDiag  | 
          ( | 
          float |           timeSlice | ) | 
           | 
        
      
 
 
◆ OnUpdate()
  
  
      
        
          | override void EffectManagerSystem.OnUpdate  | 
          ( | 
          ESystemPoint |           point | ) | 
           | 
         
       
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protected   | 
  
 
 
◆ Register()
- Parameters
 - 
  
    | component | must not be null  | 
  
   
 
 
◆ Unregister()
◆ m_Components
The documentation for this interface was generated from the following file:
- Game/Systems/EffectManagerSystem.c