Arma Reforger Script API
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Public Member Functions | |
override void | OnDiag (float timeSlice) |
void | Register (SCR_BaseEffectManagerComponent component) |
void | Unregister (SCR_BaseEffectManagerComponent component) |
Public Member Functions inherited from GameSystem | |
bool | ShouldBePaused () |
Is this system should be paused while the simulation is paused? | |
bool | ShouldBeEnabledInEditMode () |
Is this system should be enabled inside the editor. | |
Protected Member Functions | |
override void | OnUpdate (ESystemPoint point) |
Protected Attributes | |
ref array< SCR_BaseEffectManagerComponent > | m_Components = {} |
override void EffectManagerSystem.OnDiag | ( | float | timeSlice | ) |
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protected |
void EffectManagerSystem.Register | ( | SCR_BaseEffectManagerComponent | component | ) |
component | must not be null |
void EffectManagerSystem.Unregister | ( | SCR_BaseEffectManagerComponent | component | ) |
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protected |