◆ CreateSoundIdentity()
proto external ref SoundIdentity FactionIdentity.CreateSoundIdentity |
( |
int |
id | ) |
|
◆ CreateVisualIdentity()
proto external ref VisualIdentity FactionIdentity.CreateVisualIdentity |
( |
int |
id | ) |
|
◆ GetSocialIdentities()
◆ GetSoundIdentities()
proto external void FactionIdentity.GetSoundIdentities |
( |
out notnull array< ref SoundIdentity > |
outItems | ) |
|
◆ GetVisualIdentities()
proto external void FactionIdentity.GetVisualIdentities |
( |
out notnull array< ref VisualIdentity > |
outItems | ) |
|
The documentation for this interface was generated from the following file:
- Game/generated/Identity/FactionIdentity.c