◆ CreateSoundIdentity()
| proto external ref SoundIdentity FactionIdentity.CreateSoundIdentity |
( |
int | id | ) |
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◆ CreateVisualIdentity()
| proto external ref VisualIdentity FactionIdentity.CreateVisualIdentity |
( |
int | id | ) |
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◆ GetSocialIdentities()
◆ GetSoundIdentities()
| proto external void FactionIdentity.GetSoundIdentities |
( |
out notnull array< ref SoundIdentity > | outItems | ) |
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◆ GetVisualIdentities()
| proto external void FactionIdentity.GetVisualIdentities |
( |
out notnull array< ref VisualIdentity > | outItems | ) |
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The documentation for this interface was generated from the following file:
- Game/generated/Identity/FactionIdentity.c