Arma Reforger Script API
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GamepadVibrationEffect Interface Reference
Inheritance diagram for GamepadVibrationEffect:
GamepadEffect

Additional Inherited Members

- Public Member Functions inherited from GamepadEffect
proto external IEntity GetOwner ()
 
proto external bool IsEnabled ()
 
proto external void SetEnabled (bool val, float autoDisableTimeout=0.0, bool immediate=true)
 Disabled GamepadEffects are ignored.
 
proto external owned string GetContext ()
 Name of GamepadEffectContext on which this GamepadEffect depends on.
 
proto external owned string GetEffectName ()
 
proto external int GetPriority ()
 GamepadEffect with higher priority is preferred.
 
proto external void ApplyImmediate ()
 Apply this effect immediately. Normally it would be applied at next update of GamepadIOHandlerComponent.
 

The documentation for this interface was generated from the following file: