This is the complete list of members for GrenadeMoveComponent, including all inherited members.
| EnableSimulation(IEntity owner) | ProjectileMoveComponent | |
| GetBulletSpeedCoef() | ProjectileMoveComponent | |
| GetInstigator() | BaseProjectileComponent | |
| GetParentProjectile() | BaseProjectileComponent | |
| GetProjectileSimulationResult(vector initPosition, float initSpeed, float initElevationAngle, float initAzimuth=0, vector windSpeed=vector.Zero, float targetHeight=0, bool mustFallDown=true, float maxSimulationTime=-1, float maxHorizontalDistance=-1) | ProjectileMoveComponent | |
| GetRewindDuration() | ProjectileMoveComponent | |
| GetVelocity() | ProjectileMoveComponent | |
| Launch(vector direction, vector parentVelocity, float initSpeedCoef, IEntity projectileEntity, IEntity gunner, IEntity parentEntity, IEntity lockedTarget, IEntity weaponComponent) | ProjectileMoveComponent | |
| OnDelete(IEntity owner) | GameComponent | protected |
| OnTicksOnRemoteProxy() | GameComponent | |
| SetBulletCoef(float coef) | ProjectileMoveComponent | |
| SetInstigator(notnull Instigator instigator) | BaseProjectileComponent | |
| SetRewindDuration(float duration) | ProjectileMoveComponent | |