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HelipadComponent Interface Reference
Inheritance diagram for HelipadComponent:
GameComponent

Public Member Functions

proto external bool IsOccupied ()
 
proto external void SetOccupant (IEntity heli)
 
proto external float GetLandingRadius ()
 
proto external float GetLandingAngle ()
 
proto external void GetLandingTransform (out vector outWorldMatrix[4])
 
- Public Member Functions inherited from GameComponent
bool OnTicksOnRemoteProxy ()
 

Additional Inherited Members

- Protected Member Functions inherited from GameComponent
void OnDelete (IEntity owner)
 Called when Entity is being to be destroyed (deleted) or component to be deleted.
 

Member Function Documentation

◆ GetLandingAngle()

proto external float HelipadComponent.GetLandingAngle ( )

◆ GetLandingRadius()

proto external float HelipadComponent.GetLandingRadius ( )

◆ GetLandingTransform()

proto external void HelipadComponent.GetLandingTransform ( out vector outWorldMatrix[4])

◆ IsOccupied()

proto external bool HelipadComponent.IsOccupied ( )

◆ SetOccupant()

proto external void HelipadComponent.SetOccupant ( IEntity heli)

The documentation for this interface was generated from the following file: